predicates:
{
art_software_relations:
{software, as art, is means of creating and broadcasting ideas, --> similarities and relations of both
when examining aesthetics (function_copyright/copyleft
}
culture_derived:
{aesthetics of our environments is culture based and influenced by social changes & culture fluctuations
}
culture_distinction:
{the web hosts 2 cultures (thus aesthetic elements):
// this distinction can be shown on web evolution of text based and 2d since the 80's
define global_sub_culture(1) == top-down_culture;
define top-down_culture: elite, commercial, money&power oriented, centralized, hierarchical, close...;
define examples(top-down_culture): hollywood, ms, aol, nyse...;
define aesthetics(top-down_culture): limit users functionality and details, hi-price/hi-color/hi-resolution,
pr minded, patent oriented;
or
define global_sub_culture(2) == bottom-up_culture;
define bottom-up_culture: open, distributed, community oriented, security minded, identity watch_dog;
define examples(bottom-up_culture): hackers, games, artists, porno...;
//as opposed to classic "popolus diffusion" culture theories, cyberculture popolus is professional elite
define aesthetics(bottom-up_culture): functional, code elegant, skinable, hooks to text, free/open libraries,
script_lang admiration, meta rating mechanisms, simple/algorithmic graphics;
}
pure_aesthetics:
{community oriented and for the community - as opposed to showing off and selling better...
as in [home-brew pc's, chip paintings, rfc's, irc, slashdot, sourceforge...]
}
}
This image was created by C.Y.B.O.R.G. algorithm.
I am not a lisp machine, but this is the "code" of my culture_distinction based thoughts...
not (yet) a proven theory, but rather a suggested approach for research, derived from & based on MY experience.
from aesthetics of hackers & gaming ===> to 3D/VR web based future
Paul Fishwick suggests that we can use science fiction (e.g. star trek) to guess how 3D/VR web based
systems will look like, 5-10 years from now, assuming broadband and cpu become cheaper and faster.
I'd like to refine this statement, and to suggest an approach on how to do this, based on culture
distinction, by examining current state of gaming industry and 3d/VR hackers communities, assuming
they represent important factor, as shown to be true in text/2d transition process.
function guess_what()
if {
(sci-fi [e.g. star-trek] = top-down_elements (hollywood) + bottom-up_elements (hackers, gaming industry);
and
(status [3d/vr web based today] = status [2d/text web based in the 80's and 90's]);
}
then
{
examine current [3d/vr web based];
and
predict future [3d/vr web based];
}
endif
timeline
aesthetics of bottom_up aesthetics of top_down
________________________________________________________________________________
80's bbs design - basically hackers oriented
90's text based and 2d sites, graphic browsers
ms not playing significant part,
(neither in standards nor in industry).
=======
\\
\\
========> commercial web
2k text/2d/streaming
hybrid influences - bottom_up & top_down
<<================>>
cross_culture: flash, java, xml...
music - mp3, peer2peer
games - doom, quakeII - open!!
interactive tv - walled garden vs. closed garden
porno/cellular - On-the-go porn
3d web based (Plastic Planet,Bruce Damer,3D Cafe)
=======
\\
\\
========> ??????????
Star-Trek 3D convention
NYSE-VR vs. NYSE Marketrac
-- back_to_code --